Thursday, August 29, 2013

Rhabi- Spirit of Air. Complete!

I've been working this term on making more and more game characters! This one will be the counter-part of my previous character Kohlbes the engineer. This is Rhabi, the Spirit of Air. I really enjoyed designing and creating this character, he was very unique and kinda tricky to get his proportions looking right :]. Anyways here's the finished product of him. This is rendered just in the plain viewer window of Maya, nothing fancy, I'll get him into marmoset and hopefully posed soon.
For those of you who do know 3d, if you were wondering he is ~14k Tris with both weapons, with a single normal map, texture map, and specular map. a separate map for weapon/accessories I may happen to want to add in the future.

Hope you like him! I enjoyed making him, and hopefully will see him animated before too long
Until next time...
 -C