Thursday, August 29, 2013

Rhabi- Spirit of Air. Complete!

I've been working this term on making more and more game characters! This one will be the counter-part of my previous character Kohlbes the engineer. This is Rhabi, the Spirit of Air. I really enjoyed designing and creating this character, he was very unique and kinda tricky to get his proportions looking right :]. Anyways here's the finished product of him. This is rendered just in the plain viewer window of Maya, nothing fancy, I'll get him into marmoset and hopefully posed soon.
For those of you who do know 3d, if you were wondering he is ~14k Tris with both weapons, with a single normal map, texture map, and specular map. a separate map for weapon/accessories I may happen to want to add in the future.

Hope you like him! I enjoyed making him, and hopefully will see him animated before too long
Until next time...
 -C

Sunday, June 16, 2013

Its Finished! :D


So, I've finished my first game character. I hope you like him.  He's a fully 3d character made using Maya, Z-brush, Photoshop, Mudbox, and rendered in marmoset.
and here he is. the robotics engineer Kohlbes.

Click on the picture for full size.

-C






Wednesday, May 22, 2013

Up to date!

So, that really concludes my recap of the dead zone in my blog. I'm hopefully going to stay on top of posting now, try to keep a steady stream of at least doodles up here, and updates on my game character as it progresses. well, I hope you're enjoying my characters, art, and blog. thanks for reading(or just looking at the pictures)!

Recap- Week 2: make it purdy.

Week 2: So after blocking out an entire character and all of his pieces the first week, week 2 rolled in. assignment was high resolution, sculpt the character out in high res.

Thursday, April 4, 2013

Muh robot!

I completely forgot I hadn't posted this robot on here yet. But here he is, he is a 3d model made in Maya 2 terms ago in school. Anyways I love robots, If anyone didn't know that. So I absolutely loved making this character. I hope you guys like it as well.
-C



Tuesday, March 26, 2013

Na na Na na Na na Na na Fishman!

FISHMAN!
 hello again people, So heres a ballpoint pen sketch I did, then brought it into photoshop and was just going to put some color on it...then I got a bit carried away, and now its going to end up a full blown painting. so Heres where he's at so far. Land ho for the fishman...because hes aquatic...he needed some gear to stay out of water for long.
Hope you like it,

-C

Friday, March 22, 2013

Z-brush- Elemental Centaur...

Alright, So I've finished my work on my Z-brush class. Learning the program over the course of the class, I made this character from my own personal concept. I blocked in the shape , re-topologized the mesh, Sculpted detail, painted it using Polypaint, Posed it, and ultimately I ended up with my finished version. It was quite the learning process and I really enjoyed the program. If anyone reading this is interested in 3d or digital art, and interested in doing characters, Z-brush is a very intuitive sculpting software. Anyways, I hope you like it.
Also, I haven't thought up a name for it...but I'm open to suggestions. so for now, it's just "The Elemental Centaur"
(Also, you can click the image to see it full size.)
-C